>>7444649i once made up a quest-based game using said figures a looong time ago
>3x3 single player, 4x4 co-op (2 units per player)>reach the goal, beat the final boss>throw 2 dice, blue for good guys, pink for bad guys or vice versa. roll determines which selected unit is damaged or recruitedit eventually expanded into using more toys, then vehicles, then office supplies til we dropped the rules when it got out of hand, i mean, too fun