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I've got an interesting theory about the 2016 storyline. It gets weird, but bear with me.
Here's the key support:
>the theme for 2016 is "Unity"
Just like 2015's was "Duty," and 2017's will probably be "Destiny."
>The overall g2 storyline seems to mirror the g1 storyline
ie. they Toa arrive, have a villager meet-n-greet, go mask-hunting, get masks, and so on.
>G2's writers have a boner for Golden Age adventure fiction
Especially Burroughs. Dudes arrive in a mysterious location, find they have powers that set them apart from the natives, and go do the Thing of Destiny. The imagery is laden with stuff like planets visible in the night sky, ancient civilizations, skeleton/creepy monster fighting, ARENAS, etc. The fast-paced writing with an emphasis on "what happens" rather than "who it happens to" and somewhat florid prose are a bit more tenuous, but still there.
>Final line of 2015's animations is "their true fate was still waiting deep inside the darkness."
The diction used hints that this may not be a metaphorical darkness they're talking about (were that the case one might expect it to go along the lines of "their fate still lay hidden within/by the darkness.")
>2016's focus is on taming strange monsters in a new location with new enemies
>Umarak's BG shows lush forest backed by a massive, arching wall.
>Netflix series is entitled "JOURNEY to One"
If the G2 storyline truly mirrors that of G1's (albeit sped up), then the Toa are going somewhere new for 2016.
Most people assume that this means the Toa are traveling to a new island, or exploring the Ancient City, but I don't necessarily believe that to be the case.
Firstly, the Ancient City was pretty much played-out in the Skelly Saga. The Toa traveled all through that sumbitch and, frankly, it was pretty damn boring.
Secondly, I don't think that we really want the Toa to go to a new island. Think about it: remember how disappointed you were when G2's setting wasn't Mata Nui? (cont.)