>>7529168>>7529175Oh nice, thanks for running lq!
The architecture of the winner was very neat. Like the sloped roof gave it a very distinct sylhouette, especially with the smaller repetition on the back. nice consistent earthy tones.
>>7529177I think I know what you mean. I pure comfiness level? The cabin has an edge.
Would love to see some more iterations on both in the future!
>>7528371oh shit i used very similar headhair combos for figs recently,
i made them for this like goldenage barbarian vs gods setting that i never really did anything for besides figs. the figure with the elves hair looks a lot like one that i wanted for my flying ship crew like supermario 64.
I wonder as a more general question for ITT:
Do you guys dabble in different themes and settings? What is the general proportions between the different themes/settings if you build several?
Do you always tend to come back to a specific one?
For me its the latter honestly. In the end ill always come back to building coloured youthculture/alienmonster figures, 6wide cars and other accesorries that fit in the general 'retrofuture in the 80's 90's city'. Other projects just kind of strand eventually.
Just to get these characters out of my system, here their classes:
-Smash lady
-Barrelchested rebellion leader
-Member of the 'noble band of rogues'
-Proud archer kin
-Brawler of the elite golden guard
-Gatekeeper of of the golden gate
-Assassin of the golden guard
-Cat