>>11074443I'm honestly confused as to why they abandoned the unwritten rules that they had for a decade or so. If I were to characterize the size classes I grew up with it'd be like
>Legends is tiny and simple, sometimes it's a Micromaster (see: Universe)>Scout is small but decently posable and might have some small gimmick>Deluxe is the most basic size class and has a gimmick or two, plus accessories>Voyager is big and might have some more elaborate gimmick or be a more elaborate triple changer than, let's say, the DOTM Scouts>Leader is big and might have electronics, a shitload of accessories or a whole Mini-Con or something>Supreme is just Leader with some extras or something special like a combinerNow for the past few years it felt more like
>Legends and Scout don't exist, instead it's Cyberverse, uhh, I mean Core, uhhh, I mean nothing anymore>Deluxe is often just a slightly bulkier scout with accessories>Voyager is pretty much just a 2000s Deluxe in all but name>Leader is a 2000s Voyager and often has some price-inflating accessory you don't really need or want (SS Primal, Legacy Blitzwing...)>Commander is just fuckhuge and doesn't even fit on a normal shelf, just those super-elaborate displays that rich collectors have, and the distribution is so fucked I've never even seen anything but Ark in my country It's really confusing. We had a system and they fucked it up for no good reason. I don't even get the point of those Stretch Armstrong retools and flip smack change twist changers or whatever the gimmick is.