>>8818543You’re welcome, anon. The game itself is pretty alright, if you play it as and think of it more as a PS2-era third-person shooter rather than a game that came out in 2020. Which I feel is what they tried to do, in a way. It still feels a little lacking. It feels like there was no big climax, it just kind of ends. However, that could be due to the fact that the “big climactic event” happens a few levels before the last one, so it peaks a little too soon, at least in my opinion.
Plus
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I was kind of hoping there would be more of a climactic final battle, instead of the last boss battle being Storm Shadow, due to him having to “keep a promise”. That battle would’ve been better had they let you choose Snake-Eyes (once you beat a mission, you can go back and play it as whoever). But during that mission, most people might just pick Duke, due to him being an a “jack of all trades” kind of character, and Duke and Storm Shadow don’t really have any kind of rivalry, other than them usually being on opposite sides. Either that, or have Duke and Cobra Commander fight side-by-side, due to them teaming up near the end, but instead the only cross-side team up mission we get is Snake-Eyes and Storm Shadow. Which is still neat, and I love how that mission opens.
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But still, the game is a little lacking. But it can still be a kind of “simple fun,” so to say. Plus, it’s the only Joe game we’ve got since Rise of Cobra, and you don’t have to grind to unlock characters. You can really tell the game was meant to have online multiplayer, with how it plays and how areas are set up, but it seems like they ran out of time or money, or were impacted by Covid (which is mentioned in the end credits).