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some immediate impressions and things learned
>the visor comes pretty loose and has no ratchets but will generally settle where it needs to go
>the hair piece doesn't peg into anything and can shift back and forth if bumped
>his alternate expression has ears, meaning his helmet won't fit over it
>changing the expression is way more difficult than it should be. the pieces are a VERY snug fit and don't wiggle out easily
>the figure feels...greasy? maybe to accommodate sliding the armor pieces off
>the bicep and thigh armor actually slide off the body instead of bracketing onto each other
>you have to use a fingernail to unpeg the soles of his boots from his feet and then remove the foot to slide off the boot entirely
>there's a few instances of black paint transfer on his body
>no chicken neck, but generally you get the articulation you need
>most of the joints are nice, and they're figma style (wasn't a huge fan of revo joints), but some are very tight, to the point of concern
>it can be tough to see which direction the joint is facing, leading to a leg not wanting to bend at times
>the lance/javelin can't be held firmly in hand, but the axe and torch can
>despite having tiny feet and a huge head, he can stand just fine on his own
reserving final judgment on the figure, but there are definitely good and bad qualities in equal measure