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Got these two in today. Hatchet is neat (and long overdue; my Crowbar has been without any buddies for a long time now) - while I always thought he was doglike in the movie, the toy makes it clear he's basically a giant lizard. Though he's designed to be posed quadrupedally, he can stand up on two legs (hunched over, since his head can turn side to side but not up and down); his tail is detachable and can technically be held like a club in his hands, but since his wrists don't rotate, he can only hold it horizontally. I feel his wrists and ankles should've been balljoints instead of straight up/down hinges, since you can't really splay his arms and legs far enough to do poses without it looking a little awkward. Also, the rear car panels on his arms love to pop off - they go back on easily enough, but it's still getting annoying; I might just glue them in place later, since you only need the hinge on the top half for his transformation.
Double-Punch is a lot more fun than I was expecting - I never saw Rise of the Beasts, so I have no idea what his deal is, but he looks cool enough and has a lot more options for poseability than Hatchet. His scorpion tail is detachable and can be 'held' as a weapon by pegging it into his forearm and having his robot hand rest against it, creating the illusion that his whole arm is a whip.