>>10546619I've skipped this mold twice now, but my love for garish neon color schemes finally made me give in this time. While my initial concerns about the Legacy Laser Prime mold turned out to be compltely correct (namely the shoulder pauldrons getting in the way of vertical arm articualtion and the lower torso looking too small for the rest of his body), he's still plenty of fun. His trailer opens up into a base/weapons platform containing a maintenance claw and a single turret, though the trailer has eight 5mm holes (four per side), two more 5mm holes on the underside of the panel with the claw, and two 5mm pegs on the turret, meaning you can outfit the thing with up to 12 more guns if you so desire; the trailer also contains a ramp and slots to store both Toxitron's sword and his axe; the trailer can fold up with them attached, so the weapons can be kept safely stowed away out of sight in truck mode. The top of the turret rotates and is detachable, serving as a blaster that Toxitron can hold - not that he really needs it. In addition to the blaster, his sword, and his axe (the latter two which can be combined into one big weapon), Toxitron's shoudlers open up to reveal two sets of sparkly gold missile pods; between this and whatever additional weapons you choose to place on his trailer, he's got all the firepower he could ever really need. His chest also opens up to reveal a Matrix made of the same clear, sparkly gold plastic as his shoulder missiles; I have no idea which matrix this is intended to be, but it is removable and can apparently be attached to his sword's hilt (though I have no idea why you would want to do that). As mentioned above, his shoulder pauldrons prevent him from raising his arms over his head, which is a bit problematic for a sword and axe user, but you can get some articulation by mistransforming the shoulders a bit. Fortunately, his wrists are on balljoints and his biceps rotate, so he can still manage some side-to-side hacking poses.