>>10604535>Stuff like Figmas and Revoltechs engineering break up the silhouette and that's far worse than pegs showing. Bandai tends to also cut the shit out of the sculpt too, which can look just as badI'd argue the reverse; a solid sculpt that's just divided up with very primitive cuts and articulated with those fugly pegged joints with no thought put into the sculpt for how it would look when posed is far worse than a more sophisticated articulation scheme sculpted to allow better posing, at the expense of not being perfectly seamless at rest. Especially as with a lot of Hasbro figures the cuts are done in such a way that they look fucking awful if the joint is used at all (see their abhorrently antiquated waist swivels on MLs). Which personally annoys me because Classified proved they can make much better figures on a budget- not modern Figuarts quality of course, but still plenty good.
Still. You sound like a poorfag mad because more advanced engineering costs more.
Re: pinless joints costing more I'll reckon the only reason Hasbro has started using them is because they've slowly increased the prices of their figures to a point they can't get away with selling the same old shit anymore. Even then, they're cheap sonic-welded assemblies using the same gummy plastic they always use, rather than using separate joints like a high-end figure such as a Figuarts or Revoltech would use.
>diecast partsThose require separate molding machinery with different specifications so yes, they will raise the price.
>rubber overlaysIncreases manufacturing/assembly costs and also is another material to account for.
> drop down hipsHigher partscount means higher price.
>low res printsNever mind, it's subby, mad because Bandai made realistic faces possible at fairly affordable prices and Hasbro copied it.