>>11231710The designs were mostly unappealing but the gameplay, while generic, was, as anon said, generally acceptable.
Me and a few friends gave it a run for about an hour and a half to ensure we stayed in the refund window for steam (this is before it was revealed how massive a failure it was) and I remember the blue guy, the hatman, John Concord, and the robot feeling decent, but fun, to play.
Felt a bit more refined than Paladins, but I haven't played that since like 2019 or whenever it was they introduced the weird shortstack raveslut genderswapped skin for the squirrel fox fella (and removed death replays and third person).
Shame the devs are retarded and any competent programmers are likely to be shitcanned.
ET has charm is some wild copium, though. You don't have to make up nonsense to make Concord look bad, it does a fine enough job on its own. The only similarities between them besides sales failures are refusing to take feedback. Sony didn't print 4 million copies of Concord on expensive cartridges to rush a holiday sale on a game with 5 weeks of devtime. The circumstances, cash loss, and reasoning is completely different. Concord would have failed from genre disinterest even if it had more tits than senran kagura and DoA combined, the DEI faggotry is just way easier to point and laugh at (many such cases!)