>>11242267All three characters have simple transformations and rather stumpy-looking robot modes, a consequence of being redecoed from characters of BM's smallest size class.
Scavenger has no handheld weapons, but his machinegun and missile pods mounted to the sides of his shovel are poseable, and he's got some sharp-looking talons for hands that look perfect for literally tearing his enemies apart; his biting gimmick still works in this mode, so he can technically 'eat' characters with his chest. His deco is slightly different from what's shown on the box - his missile pod, the joints in his shoulders, hips, and the base of his shovel's 'neck' are depicted as being red while they're all solid white on the actual toy.
Mirage GT's spoiler-mounted missile launchers end up on both of his hands, and the gun on his head can be detached and has a handle on it so he can hold it like a blaster. His thighs are virtually nonexistent, though his knees still bend and he makes up for it by having super-long shins; his legs are misassembled in the box and have to be swapped so the little plastic ridge is on the outside instead of the inside.
Nightcruz, sadly, has no hands whatsoever - the nosecone of her jet mode becomes a big pincer, while her other arm has her dual missile launcher instead of a hand; her range of motion for both arms is incredibly limited due to them both featuring gimmicks.
Of the three, Scavenger's definitely still my favorite (that this one is less floppy than my original BM one makes me quite happy), and Mirage GT has turned out to be a close second. Poor Nightcruz really seems like an oddball here, and while still enjoyable, her robot arms are really awkward and hold the mold back quite a bit.
Now I'm just waiting on my other Vehicon-repurposed-into-an-Autobot 'Storm Jet' (also from the RID toyline) to get here.