>>11425935>And more precise, exact and detailed. You will never get as clean results with traditional sculpting as with digitalIn theory.
In practice? Literally no difference, especially on the professional, mass manufacturing side of things. Toy companies don't waste their time on what could possibly be done and most times, too fragile to produce.
Also, you're probably referring to the old method of transcribing old sculpts, where they used an analog method of transferring the sculpt for the molds. Pantographs in theory are 1:1 but they weren't perfect and sometimes mistakes weren't fixed. Toy companies starting switching to digital scanning sculpts back in the the 90s, which is coincidently when toy companies started taking advantage of high pressure molding's ability to capture fine details.
... which is also what you're probably referring to when saying "traditional sculpting has an undeniable charm". Before McFarlane Toys, toy companies purposely made mushy sculpts because they didn't think the molds could do sharp details.
>>11425957A few people have misconceptions and I'm just repeating some basic stuff I've learned. Don't be jealous of my basic knowledge about toy making that i learned from reading magazines, going to conventions to listen to toy makers, and seeing sculptors do their work first hand.