>>5423031Well, comparing SHODO (500 yen) to Bandai Avengers (1800 yen), I can tell you that SHODO is cheaper because
>Less paint appsBoth lines feature similar paint job quality, but Bandai Avengers has more paint apps all over. SHODO also uses better part separation to minimize paint apps.
>Less manual assemblyCandy toys come minimally assembled.
>Joint design/parts countThe Bandai Avengers are jointed like Revoltechs. They require 4 parts per joint but SHODO only uses 2 parts per joint. The parts count between the two lines are actually quite similar seeing how SHODO stuffs in more extra bits. The weird thing about Bandai Avengers is that they don't really use modular joints for all figures even though they could.
>Part reuseIt's nowhere as obvious as Marvel Universe's buck bodies, but these four figures share quite a lot of reused parts. It helps that these reused parts are where the joints are, so you could consider the joints modular. Not sure about the dragonball ones.
>LicensingI *think* the Avengers license is more expensive...?
Overall, their quality is similar but SHODO is just much better designed. A funny thing about Bandai is that their divisions work VERY independently. The candytoy division, toys divsion and plamo divisions don't really communicate or share technology. So even though SHODO has a much more economical design, you won't see the toys divison using it.