>>5833337Alright, so, after going over all my figures, no transformations yet except Wheelie just to see how he tabs, heres whats up with'em, just so other Anon's can compare and contrast with this Anon's, or so they can see what shits like fresh out of the pack for me.
>BlasterSo far, fucking perfect. Ratchets are solid, everythings moving fine. Looks great. I had G1 Blaster as a kid, so this is a nice thing to have an updated version. Wish they went with a more cartoon head, but I like his toy one too.
>WheelieBall joints for the elbows are a little loose, he's probably going to get the ol' futureshine treatment. Tabs together just fine in vehicle mode for me.
>SkullcruncherHip ball joints and left fist are loose as a motherfucker. Futureshine'd within 5 minutes of pulling him from the package. We'll see how he is in a day. No problems with his HM, thankfully.
>HardheadThe upper hinge for his shoulder gun is a little loose. HM is fine, no issues otherwise. Fucking love him already.
>GrooveHips are almost as loose as Skullcruncher's, the upper rotation joint for the bike is frighteningly tight especially when paired with those thin stalks of plastic, and his right elbow is kinda loose-ish. Probably gonna futureshine him later maybe.
>RewindHaven't toyed with him much yet, getting to it, but he seems fine from an initial cursory look. Head up/down hinge might be a bit loose for my liking though.