>>6244092>it seems like it's only a matter of luck and or having better parts.It would be closer if you said rock-paper-scissors.
>attack types focus on being quick and trying to push the others out of the ring, counters stamina types>defense types focus on staying in the middle of the ring with heavy weights, warding off blows, counters attack types>stamina types focus on outlasting opponents so that they will be the last one standing, counters defense types>balance types borrow pieces from other types, being between strategies, not conforming to oneDepending on what type yours is you might also want to launch it differently, like defense would want it in the center while attack would want it to form a pattern that lets it move around the ring in big circles so that each attack has momentum.
Tl;Dr: there's more to it than at face value, like how card games are usually more deep than just pieces of cardboard