>>6558067I may just be an exception to the rule but from what I've been hearing, I've been astoundingly lucky with mine in that he suffers from almost none of the QC issues others have been reporting. Everything tabs in where it's supposed to, everything lines up correctly, and all of the parts are there and assembled correctly. The only real "QC issue" he has is that his turret doesn't hold nearly as strong as the test shot reviews (like Vangelus's) would have you believe. You can't pick him up by his turret and have it hold like the test shot could, HOWEVER, it's also not as loose on mine as many have been reporting. It holds tightly enough that it doesn't pop off just from looking at it funny. Take my experience with a grain of salt however because like I said, I seem to have been lucky and got a near perfect copy.
That all being said, if you do manage to get a perfect copy, he still has some problems inherent to his design but to what degree those problems bother you kinda depends on what you go in expecting. It all stems from his sheer complexity. He has so many small moving pieces that you need to contend with while posing, playing with, or transforming that he can be a bit of a bear to handle. None of his kibble actually inhibits his articulation, it's just that you need to be patient with anything you're doing and learn how each joint moves in tandem with each other to figure out how to avoid making his kibble collide with other pieces. Trust me, any pose you could practically want this guy in IS achievable. You just need learn how everything moves first. Likewise, when posing him, it's still pretty easy to knock something you already posed out of position while trying to get something else where you want it.
Transformation from alt mode to robot mode is actually pretty straightforward for the most part. Going back to alt mode is another story, however as folding everything up and lining it all up correctly is easier said than done.