>>6898027Mine isn't as bad but I had to run both arms under hit water to unstick the bicep swivels, and even then they felt like they wanted to break before they turned.
Whoever decided to stick the thumbs up on the gripping hands was a moron. It's just about impossible to make him hold a sword because of this bullshit. They get in the way bad.
>>6898031because so few MM lines last long enough to matter, and the majority lines that actually lasted long enough to have more than 5 toys have focused on classic or NT/EXE.
The only one that focused on robot masters was the 95 cartoon line. Believe it or not but both the cartoon and toys were a massive success- but some idiot exec at Bandai decided "it's not selling as well as Power Rangers, regardless of profit it's still a failure" so both the toon and toys were canned before they could make the X stuff as they'd planned to do.
Jazwares shit the bed on their first wave being awful and had to remake every bit of it, got cheap and focused on repaints, made 2 robot masters, did a single rotocast line, then ended the brand.
Everything else? Megaman, maybe 1 or 2 other cast, line ends. Not sure if it's shitty sales or if Capcom is just difficult.
Darkstalkers is actually even worse. The only option to get characters in scale is those shitty gashapon figures. Capcom really doesn't give a shit about marketing anything that isn't Street Fighter, lets anyone have a license and then the brand dies because it's more rehashes of toys that have been made 50 times instead of anything new- and SF is almost as bad because they want Ryu to get the focus even though he's boring. Figuarts is trying but the last proper line that focused on anyone other than Ryu was SOTA.