>>7166118not OP, i got the figure in january but as of now these are my nitpicks:
- armor is flimsy, while that's accurate to the game, shit can be annoying to move, especially the shoulder pads, which makes the throwing poses look unnatural.
-joints are in flesh color for the unnarmored mode, but it looks bad when arthur is wearing the armor. they also feel like rubber.
-figure can suffer paint transfer in the underwear.
- helmet is not connected to the head with a peg, so it can wobble.
-same problem happens with the hair part
-for some ungodly reason, the closed mouth piece has the ears, instead of the hair piece, making it imposible to use while wearing the helmet
-because of this, the angry teeth piece can't be displayed in underwear mode since it doesn't have ears
and as an extra, the front part of the skirt in mine fell down, it be can glued, but moving the legs will mean that the thing will fall off again soon or later
also the stand's arm feels fragile, i doubt it can support arthur. it has a sideway swivel at the claw, which i found a nice idea though
overall, this thing needs a lot of work to make it passable. i plan to recast the whole armor as solid chunks and shove some joints on it, while i haven't done anything like that before, with some practice i will do it someday. the shoulderpads are my dilema in how i can put them though, i guess fusing it to the whole arm during the recasting will work