>I leave for a couple hours and the thread turns into company wars shitNever change, /toy/
>>7456527That's one way to look at it, I guess. Personally, I think the Revo Spidey looks fine, but it's a figure that's clearly made with dynamic posing in mind, rather than preserving the form of the base sculpt. As such, it can look really odd when not properly put in the extreme poses it's made for. Of course, it also helps if the person doing the posing has a good grasp on anatomy and how things are supposed to move. Ultimately though, it's not for everyone, and luckily there are a ton of really great Spidey figures out there now for people looking for something else.
>>7456406This is a neat solution, and while I myself would like to see it implemented on all sorts of figures, it's something I can see people only really accepting on mecha or other similarly heavily-armored figures. I'd love to see it on something like kaiju figures though, I always felt like the knees on SH Monsterarts figures were really hindered by the fact that the legs needed to be so thick, and something like this would solve that.