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3D toy modeling

No.8807415 View ViewReplyOriginalReport
Anyone here trying to make toys using 3D softwares? What are your favorites?

I'm currently struggling to find the right one.

Fusion 360 is great for precise geometry, working on tolerances and such but can't handle complex shapes and is very hard to work with if you want to make something look organic.

Zbrush is great for making organic shapes but pretty terrible when it comes to measurements, working mechanical designs and such.

Isn't there a middle ground?