Simcity 2000 art, I think the cover for the Playstation release. It had a nice and chill studio soundtrack:
https://www.youtube.com/watch?v=F6l2Glic5LABeyond that, I don't know much about this version, beyond that it's compatible with the Playstation Mouse peripheral, and that it uses a lot of slots on your memory card.
Simcity 2000 is a comfy as fuck game. I grew up emulating the SNES version a lot, which is a particularly horrible way to play SC2K, because it's a janky as fuck version which doesn't support the SNES Mouse peripheral (in spite of being a pretty late SNES game), the music is kind of nice, but that's all it has going for it really. I was really terrible at the game and would always go bankrupt, I'm better at SC2K now, though I find I still have to play with disasters off and refusing to fund police, fire departments, schools, and hospitals, until I have built up a working flow of revenue, which takes about 50 to 100 years of in-game time, and would probably make my city a complete fucking dump of a place to live in.
If you wanted to play SC2K and SC3K, they are cheap on GOG and are setup to run properly on modern systems, old disc installs of SC3K will not run well at all on Windows 7 and Windows 10, I have tried and it's a disaster, it crashes often. The GOG install runs very well, and since I don't remember finding any working free patches for this online, I'd say that's worth paying for.
I like the aesthetics of SC2K a lot, like, really a lot. SC3K is mostly a better game, and I love it a lot, and it has good aesthetics in its own right (as well as a groovy soundtrack of its own, too), but my dream city builder game would be something that plays a lot like SC3K, with some improvements and changes, but has graphics that look a lot like SC2K, that somewhat cartoony 16-bit style.