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During beta testing, some maps were looking rough and were not that fun to play, and I had a slight panic inside, that all the early maps would be weak, and people would just lose patience/interest and drop the entire levelset before getting to any of my entries. I feel I was kind of shitty about how I expressed that.
However, over time, the maps would see a lot of improvements, levels which I thought were just kind of ok would bloom into excellent ones after their authors would revision them in response to criticism (I really can't overstate how important the critics were to our development). The order of levels would also be rearranged, and I think that new order was stronger and more 'even'.
Overall, I think that the final set of levels (now just having the last polish/bugfixing done) is actually quite good, and I'm not just proud for my own efforts, I'm also proud for the efforts of everyone else, I think that /doom/ really made something very good over the summer of 2020.