https://soundcloud.com/ts2000/different-pathsA little spacey thing!
>>122079Terribly sorry it took so long to reply to this! Yeah, writing virtual guitar is tricky, especially when working with a midi controller, or just clicking in with your mouse. The way guitars are set up, just is kind of foreign to a lot of other instruments, and that's why they can sound wonky.
If you can get your hands on a guitar VST that actually shows the fret board, that can be extremely helpful. Most modern ones tend to have this, so like, Orange Tree, Impact Soundworks, Ample Sound. Like, you'll see here in this image, I'm holding down the frets for a D Major chord, and this is like, a basic D Major chord that you'd play on an actual guitar. I'm not holding down multiple notes of the same string (which is physically impossible on a real guitar, and one of the things people's ears hone in on when hearing virtual ones). Fingers could easily reach this. It's just a basic chord, but to play it in midi, I had to lay down an A-D-F# inverted triad on my midi controller.
It's tricky. Unironically guitar is the trickiest instrument for me to 'fake,' and it's one of those things where I'll just get a real guitarist most of the time, because I find it to be such a headache. But I'm lucky to be able to do that. If you put in the time though and learn, you can get virtual guitar to sound absolutely excellent.
Another thing that helps make the instrument sound good is putting it through some solid effects. The stock effects for different tones on a virtual guitar can be decent, but there are actual real life guitarists who will put their real guitars through an amp sim from say, Neural DSP, or a similar brand, and those are companies that are entirely dedicated just to emulating amps and tones, rather than guitars as a whole, so they're more focused on getting that part really good.