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Zangoose
>Neutral B: FlameBoltBeam
Pressing B fires either Flamethrower, Thunderbolt, or Ice Beam. Holding B charges one of the afformentioned attacks. Pressing B after a charge releases a more powerful version of the attack. Flamethrower snakes up and down, Thunderbolt seeks out close opponents and can propagate along multiple enemies, and Ice beam has a chance to freeze a struck enemy.
>Side B: Close Combat/X-Scissor
Zangoose quickly rushes in the pointed direction. If it comes into contact with an opponent within close range they are subject to a barrage of quick clawed strikes (decen knockback). If it comes into contact with a distant enemy it dashes through them leaving an X in it's wake. (Strong knockback)
>Down B: Toxic Guts
Using a Toxic Orb, Zangoose badly poisons itself and takes continues damage in exchange for a boost to it's attack and knockback capabilities.
>Up B: Quick Attack
Zangoose Dashes in the pointed direction with it's claws extended. Does repeated damage with little knockback.
>Final Smash: Double Team/Crush Claw
Zangoose makes a number of clones of itself who rush the enemy. They fade when hit 3 times and cannot do damage. They can grab opponents however. All of Zangooses attacks do massive damage and knock back. Zangoose's neutral B is replaced with a powerful Crush Claw attack that has a big range.
Good thread btw OP.