>>40459084Different context. Things like Wolf Link, Werehog Sonic, or Cappy are all tied to the story and adventure of their particular games. Pokemon's Battle system has always been more iterative. Doubles, Abilities, Natures, etc. weren't just dropped after RSE. Physical/Special split wasn't removed after DP. Triple and Rotation Battles stuck around through Gen 6. Even Megas as a Gen 6 feature were included up to Let's Go. People ask "Why should I care about new gimmicks?", because previous Battle mechanics would add something to the series and carry into future titles.