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>I see. So, even when the when the protagonist is just walking around, the game is reading data like crazy. The brightness of the screen also changes depending on whether it’s night or day, correct?
>Masuda: That’s right. The types of wild Pokémon you encounter and the music you hear during battles also change from night to day. The tempo of the music is different, and the tone becomes more rounded. Just little things.
>The trainers have more individuality in Gold and Silver, don’t they.
>Sugimori: Yes, they do. We made it so that trainers would use a particular set of Pokémon depending on their occupation.
>Nishino: The trainers have a lot of little details as well. When a Schoolboy grows up, he turns into a Super Nerd, for example, while a Lass becomes a Beauty.
>The trainers grow up as well, you’re saying?
>Nishino: That’s right. It never comes up in the story, but it’s in the game nonetheless.