>>52032162This.
The competitive scene is already a minority of the playerbase, so balance isn't the goal, it's just a nice side effect of the dexcut that they can easily reproduce with some sort of 'pokemon rotation" in PVP.
We all saw that the "better models and animations" is also a lie, and the dev time argument would also be solved if they stuck to an engine for more than one gen.
The dexcut is an inexcusable marketing tactic for the most lucrative multimedia franchise in the world to make a little more pocket money off of Pokemon Home subscriptions.