>>56556808I don't believe GameFreak has never disclosed in any meaningful details what the particular philosophy of any type from a gameplay perspective is intended to be, beyond Bug being for early-game quick-evolving shitters and Dragons/Psychic being "powerful". Although that's obviously a very early-gen disclosure. Moreover vague.
Normal can be reasonably inferred to be a generalist type, sure, and it can just as accurately be inferred to be terrible at that role.
Fairy is only being brought up because it is overturned. Which is why in every "type X is bad" thread you'll find "I'll buff it by letting is shit on fairies" as a popular suggestion.
>but it hits so much neutrallyIgnoring that Steel and Ghost are externally popular types in every competitive format, neutral hits aren't what usually people what, especially if they're lacking in consistent&valuable secondary effects and/or cause recoil. That describes physical electric moves too, yet somehow even worse.
In reality what Normal needs is something to leverage the fact that it has generally mediocre STAB option and decent coverage options. A 1.1x boost on all non-STAB moves when used by a Normal type wouldn't be bad, and also wouldn't upset the existing type chart.