Quoted By:
>Arcanine
Intimidate on engage (only if hits first), extremespeed, flare blitz, etc.
>Scizor
Bullet Punch, Pursuit, U-turn, not too sure, I just like scizor
>Malamar
Contrary, slows speed up etc. Could have superpower
>heracross
Megahorn to throw behind similar to machamp, but further
>Chatot
Chatter to confuse, then maybe big aoes like boomburst
>Dragapult
Auto-attacker based, dragon darts, good mobility for repositioning
>volcarona
Aoe circle-based, bug buzz, heat wave, burns enemies in proximity with flame body, etc.
>Yanmega
speed boost whenever use attack, low cooldown attacks like lillia from league
>mimikyu
imposter passive blocks first hit, shadow sneak, etc.
>crobat
not sure, just think it could be cool
>hawlucha
unburden when held item is on cooldown for speed boost, flashy moves like a luchador
>zoroark
imposter passive transforms into random ally/ enemy when in bush
>Quagsire
unaware passive, attack boosts don't effect quagsire. doesn't need to be that tanky, can have a bit more damage, maybe even curse to +att & def and -spe
>golem
explosion passive when he faints would be funny, could be standard dive tank with less cc, maybe stealth rocks, rollout mobility, etc.
>slaking
vigoroth powerspike, then become tankier when evolve into slaking
>minior
shields down passive, status immune, then becomes stronger at half health
>politoed
I think weather might be an interesting way to include type advantage, so aoe drizzle passive, then support with hypnosis and possibly perish song if there's a way to include it without it being unfair
>altaria
heal bell, natural cure, standard could have a bit more damage due to dragon
>sigyliph
magic guard unaffected by status, could have cosmic power & stored power as one option and tailwind & psycho shift to aoe spread status effects it gets
>Grimmsnarl
supporter for people that don't want to play support, something like spirit break and foul play to play into either special/ physical attackers. maybe false surrender