>>52268657>missing the point entirely>"allowing for easy death warps is a GOOD thing!" as if it's a featuregood map design (and god forbid, actual play-testing) would of stopped or at least significantly reduced it to extremely rare instances, if you can glitch out of a map with just using normal intended movements then you've failed as a game dev, if it was very specific movement glitches it could be justified but all their doing is just...jumping, not a fucking BLJ or going into camera mode, just jumping how do you fuck up THAT badly? I've seen shitpost unity games constructed better
and that's not even touching on the game crashes, frame rate issues, model bugs, t-posing (very professional!) if this didn't have the pokemon logo on it people would rightfully SHIT on it and you know it.