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>Internal issues regarding the negative backlash of Sword and Shield slowed down development as some features of these games were removed to get former Pokémon players from the DS era back to the game, such as camping or mandatory Exp share. The latter was done out of pragmatic reasons, as there was a certain unwillingness to scale up the levels of the trainers of the second half of the game. Cooking is still in the game in the form of poffins.
>Following Pokémon is implemented back, although only smaller Pokémon may be able to do so.
>Sales target are 15 million, although GameFreak is confident that it will exceed that to become the most commercially successful remake of the studio so far
>Names are still WIP, as Nintendo refrained from approving two of GameFreak's proposals, one of which being literally "Red Diamond" and "Blue Pearl".
>Devs not sure whether event pokemon such as Darkrai or Shaymin should be implemented as they were in the DS games or be distributed through events, as difficulties were arising to program these larger chains.
>One DLC planned so far, which brings back a Wild Zone near the closed Pal Park. No major additions outside of some Sinnoh-forms of older Pokémon (mainly scrapped Galar forms such as Fletchling). Story additions are discussed and highly encouraged by Nintendo, although the dev team does not know on what to include as the main game finishes the lore pretty much.
>Game uses the same engine as Sword and Shield, with a fixed camera and mostly the same effects for animations. Most models and textures were imported from Let's Go or Sword and Shield.