Quoted By:
Time for the ultimate Poké-problems greentext:
>Gen 1: nothing works the way it should IE badge boost glitch and Psywave Desync
>Gen 2: Jank Level curve
>Gen 3: bunch of Gen 2 mons are nearly unobtainable for the average player, death of “gotta catch em all” along with no visual day-night cycle established in previous Gen.
>Gen 4: Slow as shit and obnoxious HM use for over-world obstacles.
>Gen 5: Disappearance of Pokémon contests and why the fuck do all these ‘mons evolve at level 60?
>Gen 6: Story heavy game with shit characters that aren’t interesting, with the introduction of Fairy types to older ‘mons to “balance” competitive play and fails horribly, lack of good post-game and the fact a toddler that can’t read could beat the game.
Gen 7: Story heavy railroading with cutscenes every few minutes, ‘mons have annoyingly extreme stats that are like a minimaxed RPG character and blatant Nostalgia pandering with redesigned Gen 1 ‘mons.
Gen 8: I haven’t played SW&SH