>>46760349No one is defending any of those. Even if they were, how does that change the fact that the Alola and Galar games completely strip the gameplay formula down to
>go here>do thing>don't go anywhere else or you'll get stoppedGens 1-6 could have as many if not more roadblocks than Gen 7 and 8 and STILL be more engaging since the player is still making the conscious decision to do things in the world instead of being held by the hand at every waking moment.
Roadblocks =/= Engaging gameplay, that's why the Wild Area is still one of the most linear and restrictive areas in the series despite them advertising otherwise.