>>52139923There's only one way out of this mess, so I wait for a turn where Milotic will recover and switch to Cancelled. I once again set up triple Amnesia, and spent another 6 minutes stalling both Scald and Ice Beam out of PP, before switching to Firedash.
Firedash now safely uses every last Flame Charge over the next 8 minutes, maxing out on speed, and eventually Milotic dies through sheer spite.
Lucario comes in, and Firedash now outspeeds and one-shots the shillmon with Flare Blitz. (He would normally take a hit from non-boosted Lucario even switching in to Flash Cannon)
Finally, Garchomp comes in, and takes middling damage from Flare Blitz before Earthquake. Cancelled can take a hit from Earthquake and attempts a Burn via Scald.
Finally, Chisel comes in, and he can surprisingly take an Earthquake. Regardless, I go for Ice Shard in hopes of a Crit, fail to get it, don't get Crit in return, and from here, Ice Shard trumps Full Restores for the win.
One misplay very nearly lost me the entire fight. Princen't can't take a hit, so if I got Crit at the end, I would've lost
Let's review.
>Princen't really couldn't find anything too notable to do in the E4, the coverage is just too strong.>Plague has been the carrying force the entire playthrough, and even at the end found new ways to pull his weight.>Firedash has the most anemic movepool, but he did bully Aaron and his puny insects, and had a small but pivotal role in obliterating Lucario.>Maplethorpe was the other glue keeping the team together. Did absolutely everything from supporting stallmons to pricking holes against both Bertha and Cynthia.>Cancelled took the mantle from Cereal, and by god did she manage it in the end. Being able to stop any special attacker in their tracks was invaluable multiple times.>Chisel was a late addition to the team, mostly to deal with Lucian and Garchomp. While she may not have had much to do outside of that, she performed every task perfectly.