>>54004836>>54004828>>54004782>>54004772>>54004767>>54004758>>54004745>>54004721>>54004713>>54004711>>54004682>>54004674>>54004662>>54004661>>54004640>>54004623>>54004603>>54004568>>54004546>>54004474>>54004463>>54004443>>54004436>>54004429>>54004423>>54004417>>54004403>>54004390>>54004387>>54004384>>54004381>>54004374>>54004365>>54004355>>54004349>>54004340>>54004311>>54004304Landorus-T proves itself to be one of the OU metagame's premier bulky Ground-types due to its great typing, access to U-turn, and Intimidate support. It functions as a pivot, thus providing momentum and controlling the tempo of the match, while also functioning as an all-around blanket check to many physical threats in the tier such as Mega Lopunny, Excadrill, Mega Charizard X, and Tyranitar. It can set up Stealth Rock pretty comfortably, as its high Attack stat prevents many threats from coming in freely regardless of how defensive the set you run may be. Its wide movepool consisting of great options such as Swords Dance, Explosion, Knock Off, and Rock Polish also makes it a threat in many different ways; for example, it's a great Choice Scarf user filling the role of revenge killer and can also work as setup sweeper. However, Landorus-T faces competition from Hippowdon and Garchomp as a Ground-type, with the former being able to utilize Sand Stream along with its superior bulk and defensive typing and the latter being able to spread passive chip damage through Rough Skin + Rocky Helmet. Its lack of reliable recovery outside of Leftovers also leaves it relatively low on HP to manage various threats on the opponent's team, especially if you don't play cautiously. Lastly, Landorus-T packs weaknesses to Ice- and Water-type moves, meaning it cannot set up Stealth Rock without inviting the likes of Kyurem-B, Manaphy, and Keldeo in.