>>24920388>Evolution is just a shitty mechanic.>YGO is a fun example because there are things similar to evolution in it as well. The LV archetype is the biggest one, and it is downright unplayable as a deck now.Remember when Rituals were literally unplayable for over a decade? Or Fusions? Remember when Pendulums were unplayable minus garbage, or when Xyz had no chance of replacing Synchro?
But then all of those things changed. Konami decided to print good archtypes for those mechanics. Because mechanics are only as viable as the cards printed for them, and saying an entire mechanic is inherently shit because of a current meta is absolutely retarded and shows a radically poor understanding of game design.
And the best part is, those changes to YGO came out of the blue. No one expected Konami to magically push a Tier 1 ritual archtype. Meanwhile, Pokemon has a HISTORY of Stage 1 and 2 decks beating out big basics, like during the SP era. You're literally ignoring history with this entire post.
The problem with Stage 2 right now is that they're all unanimously shit. There isn't even an effort to make a good one. It has nothing to do with the evolution mechanic, or the fact that it's relatively slow and takes up space. Pic related is the problem, because TPC unironically thinks this is what a Stage 2 should look like right now. It's NOT a mechanic problem, it's a design problem.