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I've spent some time on making some complex boardgame, oriented on traveling the region, catching and training team, trading, buying items, challenging leaders and e4 - pretty much everything that was in first gen. Playetested it last summer with my friends, took notes on flaws and unbalaced things to be fixed, now I'm working on full-scale version which will contain all six generations content. I'm too insecure about quality to release this beta version as print and play, and full one will probably take months of work.