>>39138863You're talking about developers who, after 2 years, still have a critical audio glitch jn their game in which the music is ALWAYS being processed in the background even when you have music off. It's an absolutely retarded glitch and I seriously hope they fired whomever was in charge of the sound engine. How the fuck is there no volume slider yet? Why does a wild Pidgey appearing yell as if it's at 300% volume when my music players on max volume never reach sounds that loud? How the fuck is that even possible when unity has a built in audio slider? Did they just fire the guy in charge of sound on day 2 and forget to post a new job listing or something? I'm seriously confused... I can create a game in unity right now and have a volume slider in the settings for music and SFX. And turning off Music actually halts the music, not just mutes it to drain battery in the background.
Yes I'm mad. How can this company be so incompetent? At least they aren't Game freak.