>>41965470>>41965428>>41965508It's a terrible tutorial because it is forced on the player and provides no real user input, it would be better if the triplets kicked the players ass hard and the players were forced to seek out a different Pokemon besides their starter on their own. As it stands it doesn't teach anything to a player who is seriously struggling or a child mashing through the dialog.
>Set up Cilian/Cress/Chili to be the strongest first gym leader with a great movepool, max IV/EVs.>Players who don't understand Pokemon naturally lose. >Black out to Pokemon Center>NPC talks to player "I heard about what happened, blah, blah, blah." Explain that you can't win with one Pokemon and a balanced team is required. >Encourage player to visit the Pokemon Academy and try different kinds of Pokemon to see what works because of type match-ups. >Hand the player more Pokeballs to reinforce the idea. >Player goes and catches more and tries again. The Monkeys are in the nearby grass and and players will naturally want to catch themThat is just a quick idea off the top of my head. Their are probably better solutions that could better lead to the player being incentivized to learn the type weaknesses. I don't feel though handing the Monkeys out really leads to any long-term educational benifit to the player though.