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very new to the whole competitive scene, and the other day on showdown i tried to make a team from some of my favourites. obviously now i cant get much past 1200 without getting destroyed, so i was just wondering if /vp/ could suggest some changes that would make a signifigant difference. My team right now is:
Charizard-Mega-X @ Charizardite X
Ability: Tough Claws
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature
- Dragon Dance
- Dragon Claw
- Flare Blitz
- Crunch
Espeon @ Leftovers
Ability: Magic Bounce
EVs: 252 HP / 252 Def / 4 SAtk
Bold Nature
- Baton Pass
- Calm Mind
- Grass Knot
- Psychic
Azumarill @ Life Orb
Ability: Huge Power
EVs: 252 HP / 252 Atk / 4 Spd
Adamant Nature
- Aqua Jet
- Waterfall
- Belly Drum
- Play Rough
Gliscor @ Toxic Orb
Ability: Poison Heal
EVs: 252 HP / 184 Def / 72 Spd
Impish Nature
- Toxic
- Earthquake
- Protect
- Roost
Gengar @ Black Sludge
Ability: Levitate
EVs: 128 HP / 128 SAtk / 252 Spd
Timid Nature
- Shadow Ball
- Sludge Bomb
- Protect
- Thunderbolt
Scrafty @ Lum Berry
Ability: Moxie
EVs: 252 Atk / 4 SDef / 252 Spd
Adamant Nature
- Dragon Dance
- High Jump Kick
- Crunch
- Zen Headbutt
i dont really care for having a team of pokes that i hate just so i can win as many matches as possible, i was just wondering if there were 1 or 2 replacements/alterations that would make a big difference.