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Nice deflection but
>The notion that GF must have a new battle gimmick each gen
That was Z-Moves. There was no reason to think SM wouldn't have new Megas-- in fact, most people were dumbfounded that there weren't.
>Basically ruined competitive meta that is now irreparable
How? The Gen 6 meta was par for the course, and SM and SWSH only ended up being even more oversaturated.
You can't pin this shit on megafags because they've already proven they're willing to adjust each Mega accordingly. You tards love to deflect to M-Kangaskhan but ignore that it got nerfed to hell and back in Gen 7.
>demonstrated how determined GF is to shill gen 1 by giving Gen 1 starters a mega while giving Mewtwo and Charizard two megas for literally no reason
The concept of X and Y megas meant that there were even more mindgames than megas already introduced as they turned special attackers into physical ones. There's no reason they couldn't have given the same treatment to Typhlosion and Suicune in SM.
>gave megas to Pokemon that didn't need them
Barring Mega Ray, they were all sidegrades at best. Mega Garchomp, Tyranitar, Gyarados, and Salamence are all situational at best.
I think it's time for /vp/ and the entire Pokemon community to realize the damage Alola had on the franchise, and that it may have caused the beginning of the end. Gen 6 introduced mechanics that would have been completely well-founded if only GF cared to expand on them instead of wiping the slate clean.
It's sad that people don't realize this, even after Gen 7 started the trends of removing the National Dex, adding map markers in ADDITION to more roadblocks, removing triples/rotation, removing destructible backgrounds, adding gimmicks that canonically don't even work outside of the region they were introduced in, getting away with half-assing the plot and not using future games as an opportunity to expand on that, removing would-be staple features like the PSS and Super Training, and overall just simplifying the game.