>>47739575>I'm starting you think you don't actually understand what sprites are."Originally, the term sprite referred to fixed-sized objects composited together, by hardware, with a background."
>Dunno, I haven't played that game.It is, Advance Wars Dual Strike, so is this image. How is the DS showing images that are taller or wider than their resolution? Is it possible that the 256x192 size limit you're suggesting isn't real?
>This is vague. It depends what you mean.Let's just talk visually, no moves or stats or sounds, just getting the graphics on the screen.
>>47739589Reasonable, here's another example.