>>41891892Poképark 2 did battles PERFECTLY (Didn't play PokéPark 1 so idk if they work the same way)
>in real-time so no turn-based shit>each button corresponds to a specific move, still a 4-move limit>dodging is based on your own reflexes and not RNG>no weird side-angle phase-shift and synergy/summon gimmick like PokkenIt felt like I was experiencing what a Pokémon battle looks like in the anime, this is what the Main series battles should be. Stats can still grow and be altered like they do now, but they alter the way you battle in a way you can actually see just by the model (high speed results in moving faster when running and dodging, ect)