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If you were in charge of a Pokemon game, what types would you make the starters and the gyms?
I've been thinking about it, and I liked the way the first two gyms in Red and Blue created a simple Easy/Medium/Hard difficulty between Bulbasaur, Squirtle, and Charmander. I'd probably try to do something like that, but maybe make the "Hard" mode pay off with easier type advantages in later gyms? Maybe I'd involve their secondary types somehow?