>>48069553Well yes, that's generally what happens during the the polishing and QA phase.
But if you take that into account, then you have to take into account what Ohmori said in an interview:
>Ohmori: So, yeah. The number being close to a thousand, that of course includes all the different functions like marketing and PR and everyone that would be associated with the game ahead of release. But I think at Game Freak, really the core team of people that worked on the game was around 200 people.That just makes things even more embarassing for Game Freak.