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Have you ever wondered why games like Sword and Shield or Legend Arceus have graphics, framerates and technical compartments from Nintendo 64? Because the manpower that makes the games is technically painful! Just think that as chief programmer for Legend Arceus is a language graduate with no programming experience! If you entrust the creation of the games to people who would not be able to cycle an array in C language, do not know what a pseudocode is or worse, do not even know what Von Neumann architecture is, the results will always be painful! In companies like Capcom or Namco Bandai to be hired as a programmer you have to be a graduate in computer science engineering! It is a shame that the largest franchise in the world does not raise the bar for being hired in the company!