>>50880504>Diamantine Blast75 BP, Special Rock-type move. 10% chance to make the opponent flinch.
>Boulder Bash80 BP, Physical Rock-type move.
>Assailing Mirages25 BP, Physical Psychic-type move. Hits 2-5 times.
>ThunderstormSummons a cloudy storm above the battle. Lasts 5 turns (8 with a held electric equivalent of an Icy Rock). Powers up Electric-type moves, halves Flying-types' speed. Thunder always hits in a Thunderstorm.
>Aesop Punch75 BP, Physical Fairy-type move. 10% chance to make the opponent sleep.
>RattleStatus Bug-type move. Prevents the opponent from using held items while this Pokemon is on the field.
>NeurotoxinStatus Poison-type move. Prevents afflicted opponents from using priority moves.
>Sleep Kick45 BP, Physical Normal-type move. Power doubles if user is asleep.
>Trash TastingStatus Poison-type move. Pokemon eats up entry hazards on both sides of the field to gain certain effects. (Stealth Rock gives a defense boost. Spikes give an attack boost. Sticky Web gives a Sp. Def boost. Toxic Spikes heal 25-75% HP)
>Roughhouse Kick85 BP, 90% Accuracy, Physical Dark-type move. Lowers opponent's defense.
>Skyscraper Slam65 BP, Physical Steel-type move. Hits Flying-types for super-effective damage.