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So, I was thinking about it, and from an in-game perspective, I think evolutions of 5th gen Pokemon will be difficult to balance properly. So many of 5th gen Pokemon evolve incredibly late in terms of levels, meaning that the player will likely evolve them almost twice in a row, since depending on the level scaling of the new game, they'll likely have had access to the evolution method long before the Pokemon had evolved for the first time. (To equate this to something in a currently existing Pokemon game, it's like getting Magnezone in B2/W2, where by the time Magnemite evolves at level thirty, you're probably already able to access to Chargestone Cave and will evolve it immediately without ever using Magneton. I feel like this situation will occur frequently if there are a lot of 5th gen evolution in gen 6.) Do you agree, or will they find a way to avoid it.