>>37806711Well, if it is under my control and I can go on without fear of a C&D, then I would basically merge some ideas from Secret of Evermore, PMD, and of course mainline games.
>Trainer battles are like always have been. 8 gyms, elite four and a league champion.>You can choose one companion Pokemon to follow you. It interacts with the environment depending on your settings: "Use only ranged attacks", "Stall for time", "Avoid foes at all costs", "Stick with me", "Lure wild Pokemon", "Cover my back", etc.>A second player may control your companion Pokemon directly.>Wild Pokemon interact with nature and with each other.>Wild battles are in real time. You, as a trainer also partake on them, and can level up.>Some wild Pokemon are aggressive, others are gentle and others enjoy human company. Beware of the territorial ones, they may attack you and knock you out cold. If that happens, you return to a Pokemon center, where they get you and your Pokemon treated.>You can craft offensive items from materials found in the wild and materials your Pokemon can supply you. (For example, using Combee to gather honey to put a trap for Teddiursa or use a fire type's oily saliva to craft fire bombs). These items may allow you to discover new areas.>You can ride your companion Pokemon to swim through water, gallop through plains or even fly, but, depending on their size and endurance, might get tired and need to rest a bit before continuing.Plotwise, I'd like it to be optional, so you can just focus on your adventure. If you want some plot, you can revisit gyms so you can accept quests from the gym leaders and talk them about their life and wisdom.