>>15665051>the system is flawedWhy? There are 700 Pokes and you use 6 to fight. The story mode usually takes 20-40 hours to clear and your guys journey from levels 3-5 to 70+ over the course of that through hundreds of battles.
Why is an hour to produce a useful mon bad? It's super god damn easy to have a brand new team in 1-2 days of casual play and they'll last you forever. Things only get dull if you want perfect IVs.
I'm always in favor of Quality of Life changes and a touch of casualization but don't take it to the opposite extreme dude. What do you think is fair to have an idea of "I want to use this Mon" and have it battle-ready and why is an hour too much?